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Typed Rust interface for Blender. blr builds Blender scenes from Rust. Its upcoming version generates typed bindings from Blender’s own schema with pyo3_bindgen and wraps them in an idiomatic Rust API, so a misspelled property or a wrong type fails at compile time instead of halfway through a script. Pick one of three scenes built in Rust: compare Blender’s renders, inspect it in 3D or download it as a GLB model or a Blender file. The experimental playground runs Blender 5.2 itself in your browser: edit a Rust or Python example and see what it builds. One Asteroid in Blender and the Browser runs one Rust recipe in both. The latest release is blr 0.1.0 (April 2024) on crates.io, dual-licensed under MIT or Apache 2.0; it uses PyO3 directly and targets Blender 3.6. The upcoming version is not public yet. Live demo
Features
bpy access wherever the typed layer does not reach. Status
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